Matchmaking took a long time Discussion in ' General ' started by Dukkha , Jun 18, Best Posts in Thread. I've just wanted to know the reason: Why that matchmaking system took a long time to find worthy opponent?
I think that the main reason - people just go away from lol. in every game, that never will be banned (for a long time I didn`t have any notification about my reports). Soon it will be 20 min matchmaking and 60 min game. Well i've been in queu for 10 minutes while im writing this. And the past 24 hours seems like it's been taking forever and a half to find a game.
It said it should be less than 1 min to find a worthy opponent. But in fact, I posted a photo that makes me waiting more than 5 mins until it found an opponent. Dukkha , Jun 18, It takes a real long time. I do a reset once it reaches 3mins thou.
Somehow, i just got "wait time: That is the cons of having a better matchmaker i guess. Zaine , Jun 18, Make sure you neighbor playing this game. So we dont need to wait again lol.
Yeah less newbies, more pros lel. FlyingFox , Jun 18, Without going into detail, you're scoring very high on the metrics we use to make matches better.
On the contrary, if the player loses, he loses points. Jump Force open beta may be extended due to server issues. It's not a guarantee, because it matters who is online and available, but your matchmaking will definitely try harder for that to happen first. It can make us approximately wait until 10mins just for one game. Zileas, the VP of game design, has made a detailed post on the matchmaking engine.
In other words, you're not a great match for most players; you're too good for them. That said, you also have a better chance of getting much better teammates and opponents than most. Atlas admin Steam account has been compromised by one player who gained access to North American PvP servers. The hijacker used the admin powers to cause devastation on the server by spawning sea beasts, WW2 tanks and rain warplanes. Atlas' world was a World War 2 battlefield for a short time.
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Dreadnought leaving hyperspace in early-to-mid That situation is incredibly rare depending on who is queueing at the time, so sometimes teams can have very slight skill differences on average, no more than MMR. You must select two preferred positions when entering a draft queue.
Your Primary position will be prioritised, with your Secondary as backup. Having fair matches is still a huge priority to ensure League is competitive, but long queue times can be frustrating.
As mentioned, the ideal scenario is that ten individuals quickly play a perfectly-balanced match. But there are plenty of factors that we also have to consider:. These all throw curveballs at the matchmaker, forcing it to weigh one aspect more heavily than the others.
There are also factors that affect the perception of a fair match:. While MMR is the number we use to determine your opponents, your personal progress is represented by the Leagues system.